Hot Spot Education

Hot Spot Education 2014 49722

Das Bildungsgeschäft nach vorne bringen

Am Hot Spot Education treffen sich Anbieter und Interessenten auf den Gebieten innovative Lehr- und Lernmittel, Serious Games und Lernspiele, digitale Whiteboards, Lernsoftware sowie E-Learning-Modelle.

Im Bildungsbereich hat die Digitalisierung schon lange Einzug in den Alltag gehalten. Der ausschließlich auf digitale Anbieter und digitale Inhalte für den Bildungssektor ausgerichtete Hot Spot Education bietet eine aufmerksamkeitsstarke Plattform für die Präsentation neuer Produkte und Projekte.

Ort: Halle 4.2

Martina Wolff de Carrasco
Frankfurter Buchmesse
Martina Wolff de Carrasco
t: +49 (0) 69 2102211
f: +49 (0) 69 2102 46211

Wer stellt hier aus?

  • Entwickler und Anbieter innovativer Bildungsinhalte wie interaktive Lernmodelle und Whiteboard-Software
  • Anbieter innovativer Lehr- und Lernkonzepte wie Online-Lernhilfen, Mobile Learning, E-Learning-Modelle und Webanwendungen
  • Entwickler und Herausgeber von Serious Games
  • Anbieter von Lösungen zur Bildung von Menschen mit besonderen pädagogischen Bedürfnissen
  • Anbieter von Technologien für Schulen, Universitäten und Community-Plattformen
  • Dienstleister und Berater für den Bildungssektor

Education 2016

BBC Worldwide Learning A leader in licensing high quality clips with the needs of educators in mind, BBC Worldwide Learning provides the best of BBC programmes to major publishers and Ministries of Education across the globe.
Blinks Labs Blinkist is a mobile learning company that distills key insights from outstanding non-fiction books into 15-minute, made-for-mobile reads. Our mission is to make a great knowledge engaging, inspiring, and accessible for the modern reader.
CBTL Preisgekrönter Autorentool-Entwickler, innovativer Dienstleister und erfahrene Ausbilder – CBTL vereint alle E-Learning Disziplinen auf höchstem Niveau. Mit dem neuen Rapid-Autorentool Fast-Train wird Ihr E-Learning jetzt zum interaktiven E-Book.
DUCOgen DUCOgen is an international joint venture company with UNIwise from Denmark for extending its business to global market. We provide new edutainment service, which utilizes developing North European education culture philosophy and Korean ICT technology.
Duden Learnattack Duden Learnattack ist eine Online-Lernplattform für Schülerinnen und Schüler von der 5. Klasse bis zum Abitur. Die Lerninhalte orientieren sich an den Lehrplänen der 16 Bundesländer und garantieren eine zielgerichtete Vorbereitung auf Klassenarbeiten und Abschlussprüfungen.
Farbe Education Farbe Education's philosophy is to turn learning English as a foreign language into a natural process. It encourages the instructor to move away from memorization and instead concentrate on attitudes and skills required for life long learning.
Hurix Hurix is the leading digital content solutions provider to global educational Publishers, Institutions and Corporates. Our products and services provide effective, compelling and engaging digital content across tradtional and newer mobile platforms.
imsimity imsimity bietet Lösungen für die Visualisierung mittels Mixed Reality Technologien (Virtual und Augmented Reality) im Bereich "Immersive Learning & Training"
ITSI UK ITSI offers a comprehensive digital teaching and learning solution: an interactive device-agnostic app; an educator console for managing content and learners; support and training. The solution is also available online.
ISI The company is specialized in e-books solutions ePub 3 FXL. ePub Cloud Service is a self-publishing platform with an enhanced application to integrate videos, audios, links, widgets etc.
Learnetic Learnetic is a world leading, e-learning developer for education. Its products are used in over 30 countries. Today, it focuses specifically on creating and deploying new generation mobile content, authoring tools and platforms for the growing base of mobile devices.
LearningMate Solutions LearningMate partners with the education community to offer customized solutions around curriculum and media development, assessments, engineering and big data. Visit us in the Education Hot Spot or at to learn more.
Medizinische Fakultät Bereich Studium und Lehre - Kompetenzzentrum eLearning in der Medizin BW Kompetenzzentrum eLearning der Medizinischen Fakultät Ulm und imsimity: im CyberLearningSpace erproben Medizinstudierende das dreidimensionale Lernen am Herzen. Medizindidaktische und stereoskopische Expertise fusionieren zu völlig neuen Lernwelten!
Netex Knowledge Factory (organized by ICEX) Netex provides a complete range of digital publishing services throughout the whole digital value chain, from content authoring to distribution, including Smart Content, an adaptive learning solution with real time collaboration and analytics features.
NIPA NIPA devotes itself to reinforcing the competitiveness of the IT industry and contributes to the economic growth through the efficient support and laying the groundwork for the industrial technology promotion.
ReadSpeaker ReadSpeaker online text-to-speech solutions extend the reach of online content by instantly creating an audio version of your website or online course. This bimodal content delivery is proven to increase student retention, comprehension and memory.
Seinet Group (organized by ICEX) Seinet is developer of innovative platforms for the educational. Today thousands of professional clients use our products daily in 15 countries. Companies like Hearst, UNIR, IET...
SIGONGmedia SIGONGmedia is a leader of digital contents development and service provider, with a strong presence in the education sector. It has been exclusively providing digital education contents based on Korean national curriculum, covering all subjects composed of image, text, 3D/CG and videos. With the vision of innovations in education, it has become a leading company in pioneering new initiatives to make educational innovations.
Teracle Teracle is an education technology company specialised in developing STEAM curriculum and 2D/3D content, and adaptive CMS/LMS platforms. Teracle uses their patented technology to create engaging educational resources and provide them through their platforms.
Time Education Understand precisely and learn in a fun and dynamic way with PlayFACTO and PlayFACTO Kids. Our manipulative based math programs increase students' interest in mathematics and fosters growth in creativity and logic skills. Kindergarten and elementary school students will love math!
Time To Know Time To Know, a global Ed-Tech solutions company offers array of products provide for end-to-end Ed-Tech solutions. We provide digital platforms that add pedagogical value across the entire publishing chain: content creation and enhancement, distribution, teaching, and self-paced practice and learning.
TRAIS You can easily switch to the one-touch OS. It is best for educational purposes with cutting-edge, high-performance stylus. The bright, clear 170-degree wide viewing angle from anywhere (IPS) to 10.1 inch display mounted vertically and horizontally.
Tulip Game Our mission is to bring forth the gospel and advance God’s kingdom through Internet ministry. We are technically savvy, relationship-oriented organization that designs and develops web and mobile sites, web applications, marketing material, and print.
Ubiikki UBIIKKI is a digital development partner for educational publishers. Our state-of-the-art content creation and publishing toolset CLOUBI enables a full-scale interactive product portfolio for new digital business opportunities.
WeDu Communications Global Math comic contents for elementary school student/Learner-centered Edutainment/3D/Virtual Reality/Offer global educational Contents - Curation service - platform/Gamification/Smart App/E-learning, E-HRD. WeDu can do.
WIRIS Math (organized by ICEX) WIRIS is a suite of authoring tools to enhance mathematics at digital contents. Includes a Javascript equation editor compatible with mobile devices, with handwriting recognition and a STEM.
Yoroca Bilisim Hizmetleri Yoroca Bilisim; develops specialized software on demand that meets your priorities and objectives, processes, critical assignments and technology requirements. Software Development. Software Analysis and Design. Software Support and Maintenance.
Ziptales A web-based English literacy resource, HTML5, for children 5-11. With over 550 content modules, Ziptales offers lessons for the classroom or home, plus over 300 stories, poems, graphic novels, puzzles and comprehension quizzes. Aligned to several international curricula plus IB PYP.